Liked: Weapon Synthesis and Character Upgrades To make combat more interesting, Dolmen has a unique weapon synthesis system that lets you customize weapon attributes to your liking. Also, there are some really powerful and cool-looking boss weapons that you can fabricate like a vicious pair of dual blades and a ranged gun that shoots exploding bullets. This game of rock/paper/scissors kept combat interesting as you swap out your loadout (which can be done in-menu on the fly) to maximize your damage output. Especially when you factor in that weapons have one of three elemental properties, either fire, ice or acid, and enemies are always weak to one and resistant to the other two. Stringing together light and strong melee attacks with ranged shots-both standard and charged up heavy blasts-was satisfying in Dolmen. By the end, my arsenal consisted of two-handed swords, gauntlets, clubs and claws, plus a variety of handguns, rifles and shotguns. My character initially had a basic axe and a starter pistol, but over the course of my 15-hour adventure I fabricated over 20 additional melee weapons and a dozen new ranged weapons. You start out by choosing your starting class, which comes with various stats and loadouts: for my playthrough I chose the Recruit that's basically like Elden Ring's Wretch starting at level 1 and possessing the most basic weapons. With Dolmen, gun shooting is integral to the gameplay. While Bloodborne also features various guns, ammo in that game was fairly limited (costing health to replenish!) and the weapons were meant to stun enemies, not inflict real damage. Liked: The Mixed Sword and Gun Gameplay A big reason I wanted to check out Dolmen was to experience its fascinating mix of melee combat and gunplay-and it didn't disappoint.
0 Comments
Leave a Reply. |